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1. Epic Mission Arc question?! - in Missions & Complexes [original thread]
Whoever warps you to the mission pocket is warping to HIS mission pocket where HIS mission loot will drop. Do that, then have the SECOND guy warp you to HIS mission pocket and run the same mission for him. I mean, if me and ten other people ar...
- by Rogatien Soldier - at 2014.05.03 08:53:00
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2. Dual boxing lvl4 options - in Missions & Complexes [original thread]
JerrySujo wrote: Each ship will be doing it's own mission. Try 2x Vargurs in that case. Similar ammo flexibility and the range/speed/tank needed for any mission; no need to MJD snipe. You can push nearly 1000dps (peak) on EMP / Fusion / Phas...
- by Rogatien Soldier - at 2014.04.15 06:13:00
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3. Sticky:Alternative way of patching - in Issues, Workarounds & Localization [original thread]
Holy Christ thank you.
- by Rogatien Soldier - at 2013.11.24 15:15:00
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4. How highsec miners threaten EVE, and how we can stop them. Manifesto II. - in EVE General Discussion [original thread]
Nicolo da'Vicenza wrote: Rogatien Soldier wrote: Can you try to do it justice in haiku?[ Devs court the carebears Destroy selves in the process Making the game worse Way to deliver. +1
- by Rogatien Soldier - at 2012.04.27 06:02:00
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5. How highsec miners threaten EVE, and how we can stop them. Manifesto II. - in EVE General Discussion [original thread]
Can you try to do it justice in haiku? Simi Kusoni wrote: Sigurd Sig Hansen wrote: Baneken wrote: 18 posts of worthless drivel, has to be a some kind of record ? My hats to anyone who bother to read all that. Apparently Simi did care...
- by Rogatien Soldier - at 2012.04.27 05:37:00
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6. How highsec miners threaten EVE, and how we can stop them. Manifesto II. - in EVE General Discussion [original thread]
The first rule of fight club is... OMFG if you want to get a point across and actually convince somebody of something, don't put them to sleep first. Jesus. Gettysburg address bro... do you know how many Gettysburg addresses you just wrote? The ef...
- by Rogatien Soldier - at 2012.04.27 05:36:00
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7. How highsec miners threaten EVE, and how we can stop them. Manifesto II. - in EVE General Discussion [original thread]
TL... did... not... read. Like whoa.
- by Rogatien Soldier - at 2012.04.27 05:33:00
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8. I want your little things! - in EVE General Discussion [original thread]
I don't care if CCP is listening. I'm just gonna shout it out to no one in particular... I want to be able to open up the map in a window. Even if it's just a solar system map. Ahhhhh. That feels so much better. This is like taxicab confessions o...
- by Rogatien Soldier - at 2012.04.27 05:24:00
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9. In-game Map: Turn areas of the map on and off - in Player Features and Ideas Discussion [original thread]
Title says it all. Add functionality to the in-game map by providing the ability to turn stars on or off based on user-defined criteria. Current region, current solar system, etc. Security status. Current route. Current constelation. Etc. Make the...
- by Rogatien Soldier - at 2012.04.08 23:47:00
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10. Drag and Drop Waypoints... - in Player Features and Ideas Discussion [original thread]
... so you can change the order on waypoints on a long trip that you've already set up.
- by Rogatien Soldier - at 2012.04.08 22:27:00
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11. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
I want a T2 or T3 Orca that really would function as more of a pirate faction orca. So an Orca modified as a deep-space combat outpost. Don't anchor ****, just maybe give it some or all of the following: advanced cloaking; ability to use cynos, im...
- by Rogatien Soldier - at 2012.03.31 06:25:00
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12. Ship Crews - Another Take - in Player Features and Ideas Discussion [original thread]
And on the "XO" idea above, you could allow people to buy and sell the XO's contract... so if you're big into PVP and constantly get them killed you could pick up an XO that's been trained by a missioner who never loses the one ship he uses but st...
- by Rogatien Soldier - at 2012.03.30 23:31:00
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13. Ship Crews - Another Take - in Player Features and Ideas Discussion [original thread]
I think the idea of crews adds a pleasant additional layer of complexity. I like additional complexity and options. Would agree though that specialized crew or whatever should add only slight (like, 1/10 what a module would... so if a meta IV modu...
- by Rogatien Soldier - at 2012.03.30 23:21:00
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14. Multiple Chat Tab Rows - in Player Features and Ideas Discussion [original thread]
Also, I'm aware that you could separate the hypothetical eight tabs into two chat windows and then stack them one behind the other with a vertical offset so you can see blink notifications, but meh. Ghetto.
- by Rogatien Soldier - at 2012.03.22 04:12:00
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15. Multiple Chat Tab Rows - in Player Features and Ideas Discussion [original thread]
Simple UI suggestion. I'm now playing EVE on a laptop instead of my desktop and the lack of screen space is a real pain in the ass. If I have eight chat windows open but only enough room to display four, I currently see four and then a white tria...
- by Rogatien Soldier - at 2012.03.22 04:10:00
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16. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Dude. Just make the ship requirements Frigate or Cruiser or Battleship level I for ALL in that class and then F with whatever slots and HP you want for each ship... you're gods so you can put whatever you want on ships if your prime directive is t...
- by Rogatien Soldier - at 2012.03.08 04:45:00
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17. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Train BC V in 20 days now, or train 4x BC V in 80 days later... Sucks4futureNoobs. Know what's going in MY queue tonight.
- by Rogatien Soldier - at 2012.03.07 01:14:00
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18. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
ALSO, need to refund all SP for any pre-req skills if they are removed from any ship's pre-req list. Even if the associated ship isn't trained. So if SigAnalysis V is, hypothetically no longer a pre-req for Logi, then ANYBODY who has Sig Analysis...
- by Rogatien Soldier - at 2012.03.07 01:14:00
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19. Highlights in Right-click In-space Menu - in Player Features and Ideas Discussion [original thread]
The addition of corporation bookmarks has made the in-space right-click menu a bit crowded in some cases, and it can take a few seconds to find things you are looking for. To make it easier / more convenient... Recommend the ability to have a col...
- by Rogatien Soldier - at 2012.02.26 00:27:00
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20. I want the old font back! - in Issues, Workarounds & Localization [original thread]
I hate the new font. I mean, I understand that under some settings it might make things better, but dude, just give us a "use old font and remove UI scalability" option.
- by Rogatien Soldier - at 2011.11.30 22:11:00
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